Daily post &SpornFilms 24 Nov 2008 09:02 am

Nice words

- In trying to put together yesterday’s links to the Oscar contenders, I consulted a lot with the Ottawa Animation Festival catalogue for info. In looking at that magazine, again, I came upon the piece about me, my studio and our work.

Written by Richard O’Connor, a principal in the Asterisk Pictures animation studio, the piece is one of my favorites of anything I’ve seen about me. So, with all lack of humility, I’m going to post that here. I hope you don’t mind this seeming self-promotion, but I like the writing and enjoy seeing it out there. (I guess I could be railing about politics, instead. Would that be worse or better?)

    PROGRAM:
    Sunday, Sept. 21, 11:00 am
    (Museum of Civilization)
    The Man Who Walked Between
    __the Towers [2005] 10:17
    The Marzipan Pig (1990] 26:23
    Doctor DeSoto [1984] 10:15
    The Hunting of the Snark [1989] 18:54
    Reel of miscellaneous works 8:00

    Turning off Seventh Avenue onto a tiny street, then another even tinier street, the New York of now – of the Real Housewives and the Gossip Girls, of the luxury condos and highrise hotels – recedes. The crassness of reality draws back, pulling forward thoughts of New York as we want it to exist In our imagination, Audrey Hepburn is sipping coffee at the corner cafe and Gene Kelly swings from every lamppost; Bob Dylan is busking in the subway and Joey Ramone incites teenaged riots down the street On this storyboard storybook street an innocuous, easily missed sign in a passageway next to a fortune teller – where a psychic fat cat suns in the window, tail snuggling a crystal ball with a deck of tarot cards as a pillow – marks the way: “Michael Sporn Animation”.

    A short tunnel leads to a garden — maybe Audrey Hepburn will drop a serenade from the surrounding fire escapes. At the end of the garden is (knock loudly) Michael Sporn’s studio. Conspicuously absent its own cat to match stripes the gatekeeper’s (his previous space had an amiable feline resident), the large semi-subterranean space has a comfort, a warmth that fits with the films made there. The previous space on Broadway, now most likely a bank or an American Apparel outlet, had the practical, efficient feel of a Henry Ford operation. As a producer, Michael is practical and efficient, but here, here in this low-lit grotto, in this bustling part of the city that real estate speculation and corporate claptrap seem to have forgotten, he has found himself in a sort of Bauhaus in which the hand hewn careful construction of his work is matched with an urban rusticity that has also disappeared from our landscape.

    Michael walks through the studio filled with a mixture of moviolas, Macintosh computers and lighiboxes. He’s all bushy, unruly hair. He’s all still eyes and lips that turn unexpectedly warm and smile with ease – looking every bit the part of an animator. Not surprisingly, a little like the Unabomber too, another solitary spirit out of place in the Walmart economy.

    With such a ranging intellect, I would prefer to talk with Michael about anything instead of the mundane simplicity of animation. Our first ever conversation was at a dinner following a tribute to Tissa David at New York’s Museum of Modern Art. He confessed that he read several books a week, usually devouring the work of a single author in the matter of a month. He modestly attributed this to insomnia. Other insomniacs are pros at Grand Theft Auto and channel changing. At that time he was burning through John Updike. Updike, inspired by James Thurber, had wanted to be a cartoonist; writing novels, it turns out, was easier.

    At that first conversation, just like now sitting across from the studio’s picnic style lunch table, Michael’s mind ranged the arts and sciences, always pulling back to animation -politics and animation, literary adaptations, Flash as a production tool (to be avoided, in his opinion), motion capture and its shortcomings. No matter how you try to avoid it, animation is inextricably tied up in his thought system.

    Intelligence – book learning – is simple to relate to. Anybody can pick up a second hand “Rabbit, Run” and a study guide and join the book club conversation. Experience is a sharper fanged monster, What librarian, even one who knows every decimal of Dewey’s system, can claim to have stood side by side with Tolstoy as he plotted “War and Peace” or Dickens rhapsodizing on the French Revolution?

    There’s no way to phrase this, other than to just say it: I’m slightly (…just a little…) jealous of Michael’s career. That dinnertime conversation took place a few years after we were first introduced. There was something daunting, slightly intimidating about his resume, something so cool in his demeanor that made him seem unapproachable. In the early 70s, John Hubley hired him as an intern. In short order he graduated (or was demoted) to production manager, taking large responsibilities for the films from “Everybody Rides the Carousel” to the Letter Man series for Children’s Television Workshop’s “Electric Company”. Letter Man, along with several shorts produced by Hubley and animated byTissa David rank with the most compelling and charming short films.

    After Hubley’s passing he moved on to New York’s next legendary production, Richard Williams’ “Raggedy Ann and Andy”. Several years with John Hubley would teach anybody how to make films, and several months woodshedding with Williams and his assembled team of masters could teach anyone a few things about how to animate.

    Michael often claims that he primarily does “work for hire” -making films for other people on other people’s dime. While that may be true in an economic sense – in much the same way that Richard Williams’ best work, it could be argued, is his commercial work, or that without CBS, Hubley never would have produced “Everybody Rides the Carousel” – Michael’s works for hire all bear his personal touches and are as “independent” as animation gets with regard to style and substance.

    Amongst these notable commissions are two adaptations of William Steig books, the Academy Award nominated “Doctor Desoto” and 1988′s “Abel’s Island”. Adapting a complex and ironic artist like William Steig can be particularly difficult. The story and the illustration all have to make sense on different levels of intellectual engagement. These pieces demonstrate a rare ability to understand inner tonalities of an illustrated story and translate that feeling to film.

    The credit list of “Abel’s Island” is a snapshot of influential East Coast animators. Rob Marianetti, John Dilworth, Doug Compton, Lisa Crafts, Tissa David, Steve Dovas all contributed to this (and other) films, thus perpetuating the cycle of influence and education that has made animation in New York an easily identifiable yet qualitatively indescribable art form.

    Two centerpieces of this program, “The Marzipan Pig”, and “The Man Who Walked Between the Towers” share the same softness and stylistic integrity demonstrated in Michael’s two William Steig films. Much of that can be attributed to the touch of Tissa David who has worked closely with Michael since his time with Hubley. Levity, respect, inquisitiveness -a space opens in these films, as though the artists are in communion with the material and we are all brought privy to their understanding of the world.

    “The Hunting of the Snark” also anchors the Festival’s program selections. This film was completed over the span of several years and was animated entirely by Michael in between projects. A Lewis Carroll poem recited by James Earl Jones, the film leaves off with a looming question, its characters teetering on the verge of new age. It’s almost certain they’ll all be devoured, a fate the film’s director has managed to avoid as the brighter-than-neon signs of “progress” encroach.

    Richard O’Connor is a producing partner of Asterisk in New York. He hopes that he is intimidating.

Daily post 23 Nov 2008 11:26 am

Oscar duties

- Yesterday, the Academy had the NY screen off of the animated shorts entered for competition. Some 40 short films were projected for about 25 people – 15 members and the rest guests. The program started at 10 am and continued up to 8 pm – a V E R Y long day. A couple of members came down from Montreal to vote, some from upstate NY and the rest city dwellers.

There were a lot of mediocre films, some very bad films and a couple of excellent films. The usual for animated short collections.

Here’s a list of the films screened in the order that we saw them. I tried to find links for some of them and had difficulty in locating the directors for some of them.

Daily post 22 Nov 2008 09:09 am

Hell and Back

- Today is the once-a-year hell that I complain about but totally enjoy.

The Academy is having the viewing of all animated short entrees, and from the 40 films submitted, we’ll help to select the 10 or so that will be on the short list.

This year’s event promises a lot of long flms and 9 solid hours of screening. Hopefully and expectedly, there’ll be one or two films I like. I’ll try to give a longish breakdown tomorrow.

_____________________

-Karl Cohen‘s email led me to this article about Gene Deitch‘s appearance at ASIFA SF for a chat about his life’s work. (Part 1 and Part 2). It’s an engaging piece.

I know you all know about the animation autobiography Gene Deitch has on AWN, but in case you don’t I strongly suggest you read it. The man has so much to tell, and he does it in a very engaging way.
The book is free from AWN or you can buy a hard bound copy.

_____________________

- Mark Mayerson has completed his Mosaic for 101 Dalmatians. I have to give him great praise and kudos for the task he’s completed. These are great tools for us all, and I’m enormously thankful.

Daily post 21 Nov 2008 10:30 am

2Dornot2D

- Let me scream out the good news: Paul Spector has begun a blog that will feature the artwork and information by and about his father Irv Spector.

This is good news for those of you, like me, who crave solid information and goodies about animation’s past. Irv Spector was an artist who worked at Mintz, Flesicher, Paramount, and a dozen other top studios. He did every sort of animation job imaginable as well as writing stories. On top of that he did a successful comic strip.

There’s a wealth of material that’ll show up on this site, and I couldn’t be happier about it. Today there’s a great little introduction, soon some material from Linus the Lionhearted. (Despite the overly commercialized show, it was great among the Saturday morning programs for kids like me.) ____________________________Irv Spector at Mintz.

This site will offer plenty, and I urge you to keep it on your watch list. I’ve added it to my blogroll.

________________

- Tony White‘s festival, 2D or not 2D, has just ended, and there’s an excellent account of it – including pictures and vid clips – at Ken Priebe‘s site, The Boundaries of Fantasia.

On further search, the official website of the Fest has a great view of the entire event; they show it in pictures. It was fun touring this Festival vicariously. It sounds like a true animator’s festival in an ideal location, Seattle.

Congrats to Stephen Neary for winning another award with his excellent and funny film, Cowboy Chicken.


The Award I won at this festival back in 2006. It sits among some other awards and is not as close to the camera as it looks here.

________________

- And speaking of not 2D, Bolt opened today.

The reviews were mixed.

    AO Scott in the NY Times says: With brisk wit and impressive visual brio, “Bolt” explores an existential predicament that it also shares. It is at once a knowing, satirical sendup of the Hollywood fame-and-fantasy machinery and a sleek, expensive product of the Disney-Pixar industrial complex.

    Joe Neumaier *** in the NYDaily News says: Disney animation has been let off the leash with “Bolt,” and proves that even those who’ve led know when to follow. In this case, it’s Pixar, which uses the Mouse House as its distributor, whose footsteps are the guide and whose visual precision is copied down to a dog’s hair, though the heart of Pixar’s simple stories – their gentleness – is missing.

    Rafer Guzman in Newsday *** says: Familiar territory, but the Disney team still knows how to bring a story to life.

    Variety‘s Todd McCarthy said: “Although it seems like a workable notion on paper, onscreen the fundamental premise feels a bit shaky.”

________________

- And speaking of new blogs, Eddie FitzgeraldUncle Eddie to many of us – has a new blog called Love Nerds. This is something at least interesting and possibly ingenious.

You can post your own YouTube videos searching for a job or a date, love or work – maybe both. There’s going to be a wealth of wonderful material to view on this site, and it’s in my radar with great expectations.

Animation Artifacts &Daily post &Story & Storyboards 20 Nov 2008 09:02 am

Toot Art – 4

- Here are the last of the color stats of art from Toot Whistle Plunk & Boom. They were loaned me by John Canemaker to whom I’m enormously grateful.

As with past posts, I’ve interspersed some frame grabs from the film to show what the final designs looked like for comparison’s sake.


(Click any image to enlarge.)

Ward Jenkins has many more frame grabs from the entire film on his site.

Animation Artifacts &Frame Grabs &Story & Storyboards 19 Nov 2008 09:04 am

Good Deed Art

Mickey’s Good Deed is one of my all-time favorite Mickey mouse cartoons. So much so that when Hans Perk posted the drafts on his site, A FILM LA, and knowing that it’d be unlikely that Mark Mayerson would do one of his famous Mosaics for this film, I did it. Yesterday being the “Official” of birthday Mickey, I’ve decided to add a bit about this short.

(Go here to see the animator breakdown for it.)

I recently found the extras on the Disney Treasures: Mickey Mouse in B&W vol 2.

How can I resist sharing what they include as extra on this dvd!

Since the frame grabs reveal material so small, I’ve actually enlarged them all (with some deterioration) so they’d be legible. Sorry.
I’ve also included frame grabs from the final scenes with animators’ IDs for those scenes.


(Click any image to enlarge slightly.)

Here are three Bg’s from the film:


You can watch a YouTube copy of the film here.

Daily post &SpornFilms 18 Nov 2008 09:10 am

Boxed Sporn

- Today marks the official date of the release of the Boxed Sporn. My distributor, First Run Features, has compiled six dvds (12 films) into a boxed set and released it. (Amusingly, Steisha Pintado left a comment yesterday pointing out that today is also the birthday of Mickey Mouse – or at least the first screening of Steamboat Willie at the Colony Theater, NY.)

To commemorate this event, I’ve decided to post an old article about the making of The Hunting of the Snark as published in HOW Magazine back in the early 80′s.

The film adaptation of Lewis Carroll’s poem was in the works for seven years – done in between other jobs when there was spare time – and was completed in 1989. This was years after this article came out.

John Canemaker wrote the article, and just as I love that film I love this odd bit of press. I have it permanently on my official studio site but thought I’d enjoy posting it here. My hair is long and I’m thin, what’s not for me to love.

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(Merely click any image and it will enlarge so you can read it.)

2

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4

5

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Books &Puppet Animation &Trnka 17 Nov 2008 09:14 am

Trnka’s “Bayaya”

– Early in the history of this blog, I wrote quite a bit about Jiri Trnka. This man’s artwork has long been a source of great inspiration to me. His illustrations for the fairy tales of Grimm and Andersen are stunning and the two books are of inestimable value to me. His puppet films are so brilliantly strong and lyrically beautiful that I was overwhelmed when I first saw them, even though his reputation preceded them. I’d read enough about him and owned a magnificent biographical account of his work, that I was confident I would be a bit disappointed when I finally saw the films. I wasn’t.

The Hand was magnificent and remains one of my favorite films, to this day.
The Archangel Gabriel and Mother Goose is a beautiful animated puppet film about Venice during the late Middle Ages.
The Midsummer Night’s Dream is a feature-length masterwork that has to be seen for any lover of animation – nevermind puppet animation.

The film, Bayaya was a mystery to me for many years. It was not an easy film to view. Back in the 70s, there was no video, and seeing Trnka’s films meant trips to the NYPublic Library in NY to visit their collection of 16mm films. There you could watch any of the collection or borrow them to watch at home. These films were often littered with many bad splices where the films had broken. The quality of the colors deteriorated over the years. It made for tough viewing, but it also made it possible to see some of the Trnka canon.

Bayaya was not part of this collection. In fact, I’ve only seen part of the film once. John Gati, a NY puppet animator who was a good friend, located a copy of a 20 min excerpt (in Czechoslovakian) for an ASIFA-East screening and showed it to a small audience in a classroom at NYU. The print was black and white, but since I’d only seen B&W illustrations, this made sense.

This film represented a strong change for Trnka. He had previously done a number of cel animated films. These shorts were remarkable in that they were a strong step away from the Disney mold. This was a bold step to take in the animation community in Europe circa 1947.

The film was purely lyrical, and the story accented the folk tales quality of these legends of Prince Bayaya and The Magic Sword. Consolidating the two, he named the film after the hero and made him the embodiment of courage, morality and honor.

Trnka considered Bayaya a turning point in his career. He realized that the puppet film had taken on new strength and he had to follow through with every film thereafter.

Here are a couple of scenes from the Trnka book I treasure, Jiri Trnka: Artist & Puppet Master.

(Click any image to enlarge.)

There are two parts of a documentary on Trnka available via YouTube. They’re worth the watch. Part 1, Part 2.

Photos 16 Nov 2008 09:59 am

Hand Painted – PhotoSunday

A couple of weeks ago I noticed that the hand-painted billboard had changed to something peculiar. It looked, to me, as though some renegade sign-painter took vengeance on the increased number of billboards in this area.

However, a comment by Lorelei, left on the site, identified the new poster as one by artist, Banksy. Indeed this poster appears on his site.


(Click any image to enlarge.)

However it’s now being replaced, and I have a few photos to show the process that’s happened over the past weeks. It’s been raining a lot, so there’ve been whole days of delay.


I first noticed the base white primer painted over most of the rat image.
This was toward the end of the first day.


This crane was planted at the street level beneath the sign.
The painter would hoist the rented crane up to paint and draw.


A day later, much of the sign has been covered with a reddish brown base
to try to match the colors of the bricks on the ediface.


At first, I thought the paint had been wiped clear from the surface.
A drawing of a female had been started.


On the next day, flesh tones appeared, and the shape
of the white area had been altered.


Friday it rained – no change in the painting
Saturday it rained – no change
Sunday was windy – no change
Monday was sunny – no change
Tuesday things developed, the woman was colored. (image left above)
Wednesday the border was fully painted; snowflakes & type
were added. (image right above)
Note that the white from the original Banksy image is still
spilling off the sign at the bottom.


Four days later, and the sign still isn’t complete, but
it’s getting close. There’s been too much rain and wind,
and I’m sure the painter has had some problems continuing.
You can see where it’s going. When it’s done, I’ll post the final.
Maybe they’ll change the background brown, but I don’t think so.
I’ve never been one to like mixing transparencies with opaques,
though I suppose the half hidden snowflakes help it there.


Amusingly enough, about a block away a sign that was designed
to look like it had been graffiti on the building was erected.
This one is a screen that was hung on the building.

Articles on Animation &Puppet Animation 15 Nov 2008 09:44 am

Harryhausen Interview

- It’s been a while since I’ve posted anything about stop-motion animation, and seeing an attractive poster for Coraline made me realize it was time. I’ve recently posted some articles from the Millimeter/1975 animation issue which was edited by John Canemaker. This is another excellent piece from the same magazine, and I think it a good one.

Ray Harryhausen
An Interview with the Master of Stop-Motion Animation
by Mark Carducci

Film history records the earliest three-dimensional animator as George Melies, the showman-turned-filmmaker of A TRIP TO THE MOON fame. Melies, unlike many special-effects men of today, realized the value in using several different effects processes at the same time. Thus he would utilize stop-action, animation, miniature photography and mechanical effects all in the same frame. Melies was a pioneer in the field of effects animation in three dimensions, and he paved the roads other animators would one day travel. One such traveler was Willis H. O’Brien. O’Brien single-handedly elevated the techniques of three-dimensional model animation to a fine art, beginning in the silent era with short subjects and continuing through the 1925 classic THE LOST WORLD to KING KONG a mere eight years later. As Kong was king of Skull Island, so O’Brien was king of model manipulation, and tike Melies before him, O’Brien never missed an opportunity to add drama, atmosphere or pathos by mixing effects together. Witness the clash between Kong and a flying reptile atop Kong’s mountain lair: Kong and the pterodactyl are jointed foot-high foam rubber models; the mountain’s ledge is a plaster recreation; the sky background is a painting on glass; the flying reptiles in the sky are double-printed eel animation. It was this intelligent and intentional combining of effects that allowed O’Brien to achieve the marvelous sense of reality he did in KING KONG, a reality so intense as to make a thirteen-year-old named Raymond Harryhausen choose the field of special effects animation as his life’s work.

From the time he saw KING KONG in 1933, until the mid-40′s, the youthful Harryhausen animated in what might be called a highly animated fashion.

He even managed, on several occasions, to gain an audience with his future mentor. Though Ray’s fledgling efforts were crude, O’Brien saw in them a promise of future greatness, and he was quick to offer constructive advice to his precocious- protege whenever he was asked. In 1946, impressed by Ray’s solo efforts in producing a series of animated fairy tales; O’Brien offered him encouragement of a more concrete nature: a position as an animator on the Merian C. Cooper production MIGHTY JOE YOUNG. Of this opportunity-of-a-lifetime Harryhausen recalls: “It was, of course, the climax of a long-awaited dream come true. I had a magnificent two-year period of working with O’Brien, during the long pre-production and design stage, up to the end of animation photography. He was so involved in production problems that I ended up animating aboul 80% of the picture.”

In 1952, as a result of his Oscar-winning work on MIGHTY JOE YOUNG (Best Special Effects of 1949) Ray was approached by Jack Dietz and asked to create the effects for THE BEAST FROM 20,000 FATHOMS. These he executed ably, employing an innovative front-projection system of his own design, as the preferable but more expensive rear-project ion equipment the work called for was outside the boundaries of Dietz’s budget. THE BEAST came in at $200,000, a remarkably low figure considering the expertise and high quality of Ray’s animation and effects. Audiences of 1952 flocked to the picture in droves, making it the unexpected sleeper of the year for Warner Brothers. Completing THE BEAST left Ray on the brink of a long, creatively satisfying and financially rewarding association with a then-youthful producer, Charles Schneer.

Schneer wished to produce a script about a giant octopus that terrorizes San Francisco, and after meeting hirn^ {Schneer, not the octopus) Ray agreed to work on the picture. The result was IT CAME FROM BENEATH THE SEA, the first of a series of ten feature films produced by Schneer with special visual effects by Ray Harryhausen. Along the way, Ray has freelanced twice: once in 1958 to animate the dinosaur sequences in Irwin Allen’s THE ANIMAL WORLD, and again in 1966 to handle effects on Hammer Film’s OWE MILLION YEARS B.C.

A comparison of the work of Ray Harryhausen and Willis O’Brien yields some interesting observations. One of O’Briens trademarks throughout, his career was his use of glass paintings. The three-dimensional effect of the jungles of Skull Island was achieved through the painting, on glass, of dense trees and vines. By animating his models behind several layers of these realistic depictions of forest, O’Brien was able to achieve an illusion of depth that added tremendously to the dramatic impact of the entire film. O’Brien was a dramatic romantic, and a stickler for any detail •haqlbuld romanticize. Harryhausen, on •hefOtner hand, is a realist, and in his Jiifork there is a sense of reserve; of a wpjehful eye on the cost of each particular effect. No layers of intricate glass paintings for him—too expensive. For Ray’s purposes a simple but effective matte painting will suffice. The net result is always a little less atmospheric than O’Brien’s work and ultimately less powerful. To compensate for this Harryhausen outshines his master in the fluidity of his animation. His smoothness of movement of his foam rubber creatures is the most striking difference between his and O’Brien’s digital prestidigitation. In this area the pupil could have taught his teacher.

The exact processes by which Harryhausen combines his animated models with live actors are ones he prefers to anyone with a basic of animation can grasp the*1 rudiments of what Schneer and Harryhausen have dubbed “Dynarama.” Let us take an example from Harry-hausen’s latest film, THE GOLDEN VOYAGE OF SINBAD. The script called for a battle between Sinbad and a giant one-eyed centaur. The first step in creating the illusion of a human dueling with a mythical monster was to film the actor, in this case John Philip Law, leaping to and fro fighting with an imaginary creature. The resulting footage is loaded onto a rear-screen projector which has been modified to move a frame at a time instead of at sound speed. In front of this rear screen, Harryhausen constructs a miniature set, which corresponds to the full-size one on the film in the projector. Placing his foot-and-a-half tall centaur into this miniature setting, Harryhausen animates it a frame at a time, being careful to similarly advance the rear-projected image of Sinbad. Re-photographing this entire set-up with a locked down animation camera produces the desired effect. This description can only serve to illustrate the bare bones of the Dynarama process. Many sequences have required much more complex techniques of Ray and his equipment. As a result the time element involved in the production of a Dynarama picture is staggering. Pre-production lasts six months to a year. Principal photography lasts several months and the animation photography consumes an incredible year or more! But the results, which speak for themselves, have always seemed to justify the commitment of two or three years of Ray Harryhausen’s life; at least in the past they have.

At present Ray is involved in yet a third film about the adventures of the swashbuckling Sinbad, though he characteristically refuses to give details about the project. This is understandable, since at the time we spoke he didn’t even have a story-line. This, too, is characteristic; perhaps unfortunately so. For it is in this area, the script, that Ray’s films have shown their vulnerable underbellies. Starting as they do with Ray’s sketches of the fantastic monsters involved, most Dynarama films are built around a monster or monsters on the loose. Plot, dialogue and characterization have always played second fiddle to special effects in Harryhausen’s films, and this is nowhere as painfully obvious as in THE GOLDEN VOYAGE OF SINBAD. Although his cart-before-the-horse method of scripting has always netted Harryhausen films of a very satisfying financial nature, it has never netted him a film with the impact and scope of KING KONG, and never will. One can only hope that as he has more say in his productions than any effects animator on earth, (he is a co-producer) Harryhausen will one day put as much creative energy into his script, casting and choice of director, as he does into his visuals. Perhaps then the day may yet come when Dynarama films will have some saving graces beyond their impressive opticals. Be that as it may, for anyone at all interested in animation and effects cinematography, the words of the grandmaster of Dynarama paint a fascinating portrait of a seldom glimpsed phase of film production.

M.C.: Have you ever considered remaking the film which first inspired you, KING KONG?

R.H.: Yes, but KONG couldn’t be re-made today without spending vast amounts of money. The time and cost involved in doing all those glass paintings would be astronomical. You know O’Brien really developed the technique of glass painting single-handedly. In a way his use of them was a forerunner of Disney’s multi-plane camera. On KONG Obie had animation tables sandwiched between the glass paintings, and on these tables he’d place his models. He needed a tremendous amount of light for the camera to record through all those panes of glass. Often a light would blow in the middle of a scene, ruining a shot he had worked on for days. To remake KONG would be much too complex a thing to get into today.

M.C.: Some hold the opinion that your films have little merit aside from their impressive effects. I don’t mean to criticize, but I tend to agree with that, excepting MYSTERIOUS ISLAND, a Him I feel could stand alone if the footage of the monsters was cut.

R.H.: Really? I don’t think you would feel that way about MYSTERIOUS ISLAND if you actually did cut that footage. Pick up an 8mm version some time and try it. (Laughs) The original Jules Verne novel was really just a tale of survival on a desert island. The survivors in the story saw rather mundane things, so we modified their adventures a bit by adding Capt. Nemo and his giant creatures.

M.C.: With newer and better emulsions now available in 16mm, have you considered working in that gauge?

R.H.: No, I have no reason to work in 16mm. With 16 you don’t have the options and accuracy of 35mm and the optical printer. Certain subjects might show up quite well on a blow-up from 16, but my work is much too complicated to further complicate it by working in a smaller gauge than 35mm.

M.C.: What about 70mm?

R.H.: We released FIRST MEN IN THE MOON in 70mm, but that was a blow-up from 35. Shooting on a 70mm negative is too costly a proposition, necessitating the use of too many specialized pieces of equipment.

M.C.: FIRST MEN was shot in Panavision. What effect did shooting wide screen have on your usual methods?

R.H.: I was forced to re-design many things, because certain techniques are impractical in Panavision. I relied more heavily on traveling matte work in FIRST MEN, whereas normally I might have used front or rear projection.

M.C.: you are quite active in other areas of production besides animation photography. Have you ever considered directing an entire film?

R.H.: Oh, yes, I would very much like to direct if I find the right subject. But it’s a big job just to keep track of the special effects. There’s a limit to how much one man can do.

M.C.: Didn’t you once remark that you were unhappy with the animation of the miniature horse in THE VALLEY OF GWANGI? If so, why?

R.H.: No, what I did say was that it was a sequence I ‘dreaded doing because the horse really didn’t have anything dynamic to do. It just had to sit there and look coy. It’s always difficult to decide what to have the creature do in scenes like that. An action sequence involving a giant animal is much more impressive. So I let that scene go until last.

M.C.: Box-office-wise your films have usually done quite well. How can you account for the relative failure of THE VALLEY OF GWANGI?

R.H.: It was released at a time when Warners was being sold and it received very poor distribution. There was no advertising to speak of and nobody knew what the picture was about.

M.C.: Alternately, THE GOLDEN VOYAGE OF SINBAD has really hit big with audiences here.

R.H.: You must remember the time when GWANGI was released. Everyone was on a sex binge then, and we only had sexy dinosaurs. Warners didn’t push the picture at all. Columbia, on the other hand, has put a great deal of effort into their campaign for GOLDEN VOYAGE. That and word-of-mouth really paid off.

M.C.: In the past you have utilized the talents of film composer Bernard Herrmann for your scores. Why was he not used on GOLDEN VOYAGE?

R.H.: There were many reasons. Sometimes people are tied up, and sometimes the situation just isn’t conducive to getting the people you would prefer. I think the composer we did use, Miklos Rozsa [SPELLBOUND], writes a different kind of music than Herrmann, and that he did a very good job for us.

M.C.: Taking his past efforts into account, why was Gordon (THE OBLONG BOX) Messier chosen to direct GOLDEN VOYAGE?

R.H.: Again, there were many reasons, and I can’t go into them here. I think Hessler has a very good sense of direction. You must remember that the quality of each picture a director works on depends largely on how much money is in the budget. Some people think we have carte blanche to make a picture any way we please. Except for a David Lean or a Stanley Kubrick, this is not the case. We make a commercial product, and though there are many things we might like to do on a picture, it always comes down to whether or not the money is there.

M.C.: All told, how long were you at work on the effects for GOLDEN VOYAGE?

R.H.: About a year. All the work was done here in London at Gold Hock Studios.

M.C.: Did British Museum sculptor Arthur Hayward assist you in constructing the animation models, as he had on ONE MILLION YEARS B.C. and GWANGI?

R.H.: No, I had others assist me. Molding and casting are very time-consuming jobs, so I farm some of it out to certain individual. I can’t do all the models myself, because I don’t have the time.

M.C.: Do you paint your own matte paintings?

R.H.: No, I don’t. In fact nowadays I try to avoid using them. There are very few people who can do them well enough so that you don’t have to cut away from them right away. Today it’s practically a lost art, unfortunately. Most of the ones in my other films were done by staff matte painters at Shepperton Studios.

M.C.: I found there was quite a bit of grain in GOLDEN VOYAGE. Why was this?

R.H.: We worked with dupes quite a lot. There are shots in the film where you’re looking at a third-generation dupe, so naturally there’s an increase in grain. Another reason you might have spotted some excess grain was because we printed several optical zones and dolly shots on the printer.

M.C.: What can you tell me about your next film project?

R.H.: It’s called SINBAD AT THE WORLD’S END, and that’s about all I can say. We have a formal company which releases information to the public, and at the moment I’m not at liberty to say anything more. Does that pacify you? (Laughs)

M.C.: Not really. Will John Philip Law again play Sinbad?

R.H.: That depends on his availability, and the characterization in the script, which we don’t even have yet. There have been several Sinbads—Douglas Fairbanks, Kerwin Mathews, Guy Williams. We would like to give him a different quality each time. The irony is that when you knock yourself out to make a picture different, the critics chastise you for not putting in the expected cliches. One reviewer said of GOLDEN VOYAGE that he missed the dancing girls. Now that is a typical Arabian Nights cliche that we avoided on purpose.

M.C.: I have one final question concerning THE SEVENTH VOYAGE OF SINBAD. There is a sequence in that film which depicts Sinbad’s crew walking up the beach loaded down with fruit. There is a black man in the crew, and he’s carrying a watermelon.

R.H.: Oh no…(torrents of laughter at this) only a member of today’s generation would notice something like that. I assure you it was all accidental as to who got what prop.

Thus satisfied that THE 7th VOYAGE OF SINBAD contained no racist undertones, I bid Mr. Harryhausen a fond farewell, leaving his Kensington High Street home for the bleak and foggy streets of London. As I ambled towards the nearest Underground I gave additional thought to the question of Mr. Harryhausen’s responsibility for the over-all quality of his films. Approached on an adult level they are rather silly entertainments. But for a child they create a vivid fantasy world where skeletons come to life and fire-breathing dragons battle with cyclops. I was a child once, and the marvels of Harryhausens monsters, both mythic and imaginary, overwhelmed me. There is a definite place in cinema for this type of film. The adult critical eye must squint a bit to watch THE GOLDEN VOYAGE OF SINBAD, but if that’s not enough, one can always leave the theatre to the little people, whose eyes Ray Harryhausen’s films are created for.

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