Animation Artifacts 02 May 2006 07:31 am
Culhane Commercial Walk
- The following drawings compose a walk cycle by Shamus Culhane done for a commercial in the early 60′s. I have the rest of the rough animation drawings, but I found the walk cycle interesting enough to post here.
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(Click on any of the images to enlarge.)
He uses an odd numbering system, but the walk cycle is solid. Animated on one’s, it has a typical 12x beat. Each foot lands on the 12th frame. This is the standard walk tempo; it’s a typical march beat: 120.
I like what the leg does as it kicks out between the 4th & 5th drawing pictured above and between the 10th & 11th on the bottom line. I’m also amused by the stretch of the push off leg on the last drawing pictured; it just grows.
The assistant has a job to do, but the other 200 drawings in the scene take the character to even wilder proportions. This, of course, is what makes the assistant a necessity in good 2D animation. I’m not sure what or if the equivalent is in cgi work. Unfortunately, I think good assistants are non-existent anymore – at least, in New York.
on 07 May 2006 at 6:26 am 1.Emme Stone said …
That’s fantastic! Thanks for posting it…